SportsTech Journal: Remote Content Creation in the Age of COVID
Dave Simon explores remote content creation for media production
When more than a third of the workforce transitioned to working remotely almost overnight, some in-house production and editorial teams were equipped to handle the shift but many others had to improvise. While various work arounds can function, these adhoc practices often result in fractured workflows with core resources like editorial storage, tape archives and high-end editorial systems under-utilized or sitting idle.
In this whitepaper published in the SportsTech Journal, David Simon, Director of Technical Operations for Diversified Media Workflow, explores remote content creation for media production with solutions that include leveraging display extender technologies, virtualizing desktops, and desktop as a service. All three solutions enable users to access remote resources on both hardware and software-based clients.
Read the full whitepaper >